//Sound materials, add these lines to end of file cstrike/sound/materials.txt

//RF 
Y glass_generi 
Y glass_light_ 
Y glass_window 
D grnd_floor_0 
D grnd_trash_0 
X grnd_grass_0 
X grass_kusts_ 
N grnd_snow_rf 
M {met_tab_way 
M met_box_item 
M met_budka_rf 
M met_cargocon 
M met_condishn
M met_door_rf_ 
M met_fire_rf_ 
M met_floor_rf 
M met_garaz_rf 
M met_kamaz_rf 
M met_kanal_rf 
M met_panel_rf 
M met_pipes_rf 
M met_plita_rf 
M met_police_0 
M met_radiator 
M met_rama_rf_ 
M met_roof_rf_ 
M met_safe_rf_ 
M met_shitok_0 
M met_sliv_rf_ 
M met_sortir_0 
M met_stop_rf_ 
M met_tab_znak 
M met_tabli4ka 
M met_transfor 
M met_transven 
M met_trashbox 
M met_vagon_rf 
M met_vehicles 
M met_ventilat 
M met_wall_rf_ 
M met_zabor_rf 
M met_zaluzi_0 
T tile_floor_0 
T tile_plitka_ 
T tile_wall_rf 
T tile_budkatr 
W wood_ceiling 
W wood_crate_0 
W wood_decor_0 
W wood_door_rf
W wood_dvp_rf_  
W wood_fire_rf 
W wood_floor_0 
W wood_garage_ 
W wood_item_rf 
W wood_katushk 
W wood_mebel_0 
W wood_pallet_ 
W wood_panel_0 
W wood_parket_ 
W wood_planks_ 
W wood_playgrn 
W wood_skameik 
W wood_speaker 
W wood_tabli4k 
W wood_wall_rf 
W wood_window_ 
W wood_zabor_0 
